{"product_id":"3d-user-interfaces-theory-and-practice-usability-9780134034324","title":"3D User Interfaces: Theory and Practice (Usability)","description":"\u003cp\u003eFrom video games to mobile augmented reality  3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isnt enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice  Second Edition is todays most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book  making it todays definitive source for all things related to state-of-the-art 3D interaction.  This edition goes far beyond VR  covering the full spectrum of emerging applications for 3D UIs  and presenting an extraordinary array of pioneering techniques and technologies. The authors combine theoretical foundations  analysis of devices and techniques  empirically validated design guidelines  and much more. Throughout each chapter  they illustrate key concepts with running case studies on gaming  mobile AR  and robot teleoperation.  Youll find authoritative  accessible coverage of all this  and much more: Essentials of HCI and human factors (for thousands of students and practitioners now entering the field) How 3D UIs have evolved  and the \"hard problems\" that remain 3D UIs in console gaming  VR  augmented reality (AR)  robot teleoperation  mobile\/wearable computers  and remote collaboration How 3D input\/output enables users to perceive and act much as they do in the physical world 3D output devices  including visual  auditory  haptic  and tactile displays 3D input devices  including traditional  special purpose  and direct human input via biosignals (e.g.  brain input) 3D interaction techniques for common tasks such as selection  manipulation  navigation  and system control Strategies for designing and developing 3D UIs  including the use of 2D interaction; \"magic\" vs. \"natural\" interaction techniques; multimodal interaction  and two-handed interaction Evaluating existing 3D UIs  and previewing their future\u003c\/p\u003e","brand":"My Store","offers":[{"title":"Default Title","offer_id":45647826944053,"sku":"ByrdShop_0134034325","price":56.87,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0627\/8139\/0901\/files\/9780134034324.jpg?v=1781697322","url":"https:\/\/atxbooks.com\/products\/3d-user-interfaces-theory-and-practice-usability-9780134034324","provider":"ATX Books","version":"1.0","type":"link"}