{"product_id":"isometric-game-programming-with-directx-70-wcd-0086874530898","title":"Isometric Game Programming with DirectX 7.0 w\/CD","description":"\u003cdiv class=\"book-description\"\u003e\n\u003cp\u003e\u003cstrong\u003eIsometric Game Programming with DirectX 7.0 w\/CD\u003c\/strong\u003e by Pazera, Ernest. paperback edition. ISBN: 0086874530898.\u003c\/p\u003e\n\u003cp\u003eIsometric Game Programming with DirectX takes you from zero to DirectX, literally! Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. Youll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer!\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Brand: Muska n Lipman\/Premier-Trade","offers":[{"title":"Default Title","offer_id":44977181950005,"sku":"ByrdShop_0761530894","price":35.88,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0627\/8139\/0901\/files\/9780761530893_260f842a-1cbc-4aa3-81b0-6c0daadcba7e.jpg?v=1778823953","url":"https:\/\/atxbooks.com\/products\/isometric-game-programming-with-directx-70-wcd-0086874530898","provider":"ATX Books","version":"1.0","type":"link"}