{"product_id":"moving-innovation-a-history-of-computer-animation-9780262019095","title":"Moving Innovation: A History of Computer Animation","description":"\u003cp\u003eComputer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear  between ping pong andPONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad  the first true computer animation program. Sutherland noted: \"Since motion can be put into Sketchpad drawings  it might be exciting to try making cartoons.\" This book  the first full-length history of CG  shows us how Sutherlands seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation  Tom Sito -- himself an animator and industry insider for more than thirty years -- describes the evolution of CG. His story features a memorable cast of characters -- math nerds  avant-garde artists  cold warriors  hippies  video game enthusiasts  and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies likeToy Story and Avatar possible.\u003c\/p\u003e","brand":"My Store","offers":[{"title":"Default Title","offer_id":44940386107445,"sku":"ByrdShop_0262019094","price":96.7,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0627\/8139\/0901\/files\/9780262019095.jpg?v=1787609838","url":"https:\/\/atxbooks.com\/products\/moving-innovation-a-history-of-computer-animation-9780262019095","provider":"ATX Books","version":"1.0","type":"link"}