Agile Software Development Principles Patterns and Practices
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About this book
Written by a software developer for software developers this book is a unique collection of the latest software development methods. The author includes OOD UML Design Patterns Agile and XP methods with a detailed description of a complete software design for reusable programs in C and Java. Using a practical problem-solving approach it shows how to develop an object-oriented applicationfrom the early stages of analysis through the low-level design and into the implementation. Walks readers through the designers thoughts showing the errors blind alleys and creative insights that occur throughout the software design process. The book covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD one by one and then demonstrates them with numerous examples completely worked-through designs and case studies. Covers traps pitfalls and work arounds in the application of C and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing big software in detail. Features a three-chapter in-depth single case study of a building security system. For Software Engineers Programmers and Analysts who want to understand how to design object oriented software with state of the art methods.
