Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
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January 1, 1995
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ISBN-13: 9781571690043
ISBN-10: 1571690042
About this book
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C by Lamothe, Andre. paperback edition. ISBN: 9781571690043.
Explains the complex technical aspects of video game programming in comprehensive language, covering such areas as 3-D graphics, "voxel graphics," digitized sound and music, modem communications, and game assembly. Original. (Intermediate).
