Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES)
Couldn't load pickup availability
About this book
Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES) by Kirmse, Andrew. hardcover edition. ISBN: 0619587029597.
Uncover the secrets of the game industrys best programmers with the newest volume of the Game Programming Gems series With over 60 all new techniques, Game Programming Gems 4 continues to be the definitive resource for developers. Written by expert game developers who make todays amazing games, these articles not only provide quick solutions to cutting-edge problems, but they provide insights that youll return to again and again. Theyll spark your creativity and inspire your own discoveries. For the past few years, the game industry has been on an incredible journey of exploration and innovation. In conjunction with this journey, the scope of the Game Programming Gems series has broadened as well. With the variety of new platforms available, coverage has been expanded to include alternative languages and third party APIs. Most code is written in C++, but some interpreted languages (Java and Python) are also represented. The graphics articles make use of OpenGL, DirectX, and the various available shader languages. Volume 4 also includes an all new physics section that teaches innovative techniques for implementing real-time physics that will help you create emergent gameplay. To make searching between all four volumes of the series easy and efficient, we have added a cumulative index. This new volume is a definite must-have resource for every game programmers library!
