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Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories

paperbackMarch 15, 2011
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ISBN-13: 9780240817170 ISBN-10: 0240817176
Publisher
Routledge
Binding
paperback
Published
March 15, 2011
Weight
1.8 lbs
Dimensions
23.50×1.90×19.10 cm

About this book

Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories by Lebowitz, Josiah. paperback edition. ISBN: 9780240817170.

What really makes a video game story interactive? Whats the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. Youll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. Youll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, youll: