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Mathematics for Game Developers

paperbackJune 8, 2004
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ISBN-13: 9781592000388 ISBN-10: 159200038X
Publisher
Brand: Course Technology PTR
Binding
paperback
Published
June 8, 2004
Weight
2.9 lbs
Dimensions
22.90×3.80×19.10 cm

About this book

Mathematics for Game Developers by Tremblay, Christopher. paperback edition. ISBN: 9781592000388.

Mathematics for Game Developers is just that-a math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems you’ll face when programming many types of 3D games. Not only will you learn how to solve these problems, you’ll also learn why the solution works, enabling you to apply that solution to other problems. You’ll also learn how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming.