Programming Game AI by Example: .
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About this book
Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry leading the reader through the process of designing programming and implementing intelligent agents for action games using the C programming language. Techniques covered include state- and goal-based behavior inter-agent communication individual and group steering behaviors team AI graph theory search path planning and optimization triggers scripting scripted finite state machines perceptual modeling goal evaluation goal arbitration and fuzzy logic.
