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ShaderX6: Advanced Rendering Techniques

hardcoverFebruary 15, 2008
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ISBN-13: 9781584505440 ISBN-10: 1584505443
Publisher
Cengage Learning
Binding
hardcover
Published
February 15, 2008
Weight
3.3 lbs
Dimensions
24.10×5.10×19.10 cm

About this book

ShaderX6: Advanced Rendering Techniques by Engel, Wolfgang. hardcover edition. ISBN: 9781584505440.

Welcome to ShaderX6, the latest volume in the cutting-edge, indispensable series for game and graphics programmers. This all-new volume is packed with a collection of insightful techniques, innovative approaches to common problems, and practical tools and tricks that provide you with a complete shader programming toolbox. Every article was developed from the research and experiences of industry pros and edited by shader experts, resulting in unbiased coverage of all hardware and developer tools. ShaderX6: Advanced Rendering Techniques provides coverage of the vertex and pixel shader methods used in high-end graphics and game development. These state-of-the-art, ready-to-use solutions will help you meet your everyday programming challenges and bring your graphics to a new level of realism. This collection offers time-saving solutions to help you become more effi cient and productive, and is a must-have reference for all shader programmers.