The Artist's Guide to Drawing the Clothed Figure: A Complete Resource on Rendering Clothing and Drapery
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About this book
In order to effectively draw clothing and drapery an artist must recognize the basic shapes of clothing and how the principles of physics act upon those shapes. Beginning with the basic shapes of clothing and the anatomy of folds and progressing to final rendering techniques of both sculpted and loose drapery on solid formsincluding how motion affects wrinkles folds and waves The Artists Guide to Drawing the Clothed Figure presents a novel and completely thorough approach to understanding the mechanics of drapery. This comprehensive resource examines the mechanical principles behind the formation of folds: simple wave patterns intersecting wave patterns and tertiary effects upon these two such as twisting and flowing forms. The book breaks down all clothing into three types: sculpted forms loose drapery and most especially tubes. Once these mechanics are established various techniques for rendering clothing are presented including how factors such as the stiffness thickness or texture of a particular material can affect the appearance of an article of clothing. Throughout the author examines examples from master draftspersonsold masters cartoonists illustrators and fashion illustrators including Leonardo da Vinci Ingres Degas Joseph Christian Leyendecker Charles Dana Gibson Raphael and Will Eisnerto see how they interpreted this information.
