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The Dark Side of Game Texturing

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About this book

A perfect and direct starting point for a beginner game texture artist! "The Dark Side of Game Texturing" is also an excellent reference for intermediate artists or for those who want to further their digital art skills. Learn how to create game textures similar to the eerie sinister and ominous textures seen in great video games like Quake Unreal Half-Life and Return to Castle Wolfenstein. "The Dark Side Of Game Texturing" features a plethora of dynamic full color step-by-step texturing tutorials that reflect the nature of those games and more including military fantasy medieval and sci-fi. Youll learn how to create decals like bullet holes blast marks signs and more. Sprites such as lightning fires and explosions are also covered. Focusing on a topic rarely covered in other 3D graphics books this is an ultimate hands-on guide to creating totally cool game textures that directly reflect the nature of many recently released video games.