Tricks of the Windows Game Programming Gurus
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About this book
Tricks of the Windows Game Programmin Gurus 2E takes the reader through Win32 programming covering all the major components of DirectX including DirectDraw DirectSound DirectInput (including Force Feedback) and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally Andre provides the most intense coverage of game algorithms multithreaded programming artificial intelligence (including fuzzy logic neural nets and genetic algorithms) and physics modeling you have ever seen in a game book.
