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Virtual Realities 2.0: A Shadowrun Sourcebook

paperbackJanuary 1, 1995
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ISBN-13: 9781555602710 ISBN-10: 1555602711
Publisher
FASA
Binding
paperback
Published
January 1, 1995
Weight
1.0 lbs
Dimensions
27.90×1.30×22.20 cm

About this book

Virtual Realities 2.0: A Shadowrun Sourcebook by Hume, Paul. paperback edition. ISBN: 9781555602710.

Virtual Realities 2.0 offers a complete overhaul of all the rules for running Shadowruns worldwide computer network, the Matrix. New rules provide a faster-playing version of decking through the Net, update Shadowrun technology, and offer new equipment and equipment rules. This sourcebook also includes rules for playing otaku, the mysterious technoshamans who seem to live in the Matrix, and offers the most current information about Matrix law and artificial intelligence. Virtual Realities 2.0 replaces the Virtual Realities sourcebook.