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What Every Programmer Should Know About Object-Oriented Design

hardcover – January 1, 1995
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ISBN-13: 9780932633316 ISBN-10: 0932633315
Publisher
Wiley
Binding
hardcover
Published
January 1, 1995
Weight
1.9 lbs
Dimensions
26.70×2.50×19.10 cm

About this book

What Every Programmer Should Know About Object-Oriented Design by Page-Jones, Meilir. hardcover edition. ISBN: 9780932633316.

If youre a programmer using C++, Smalltalk, or Eiffel, or if youre about to migrate to object orientation for the first time, you need to know the most important principles of object-oriented design. For example: In a reliable design, why must a variables cone of polymorphism lie within that of a method. Is connascence good or bad? How could the inherited methods of a superclass violate the invariant of a subclass -- and how can this be prevented? Page-Jones answers these questions and more, with characteristic clarity, demystifying the fundamentals of object orientation in a language-independent way. He provides a comprehensive notation for object-oriented design that allows you to depict the design for a whole system or to jot down back-of-the-envelope ideas. features 150+ diagrams and exercises Topics Include * Encapsulation * Information Hiding * State Retention * Object Identity * Synchronous and Asynchronous Messages * Classes and Subclasses * Inheritance * Polymorphism * Genericity * Reusability * The Object-Communication Diagram * States and Transitions * Connascence * Class Domains * Encumbrance * State Space and Behavior * Class Cohesion * Guide to Object-Oriented Terminology * Object-Orientation in a Historical Context From the Foreword ". . . vintage Page-Jones. . . . Meilir is a gifted teacher. . . . a relentlessly pragmatic focus based on real-world experience . . . compact examples to guide the developer, whether novice or old hand, toward better object-oriented software solutions. . . . Who could ask for more?" -- Larry L. Constantine