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Writing for Animation Comics and Games

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About this book

Writing for Animation Comics and Games explains the practical aspects of creating scripts for animation comics graphic novels and computer games. It details how you can create scripts that are in the right industry format and follow the expected rules for you to put your best foot forward to help you break-in to the trade. This book explains approaches to writing for exterior storytelling (animation games); interior/exterior storytelling (comics and graphic novels) as well as considerations for non-linear computer games in the shortest pithiest and most economical way. The author offers insiders advice on how you can present work as professional how to meet deadlines how visual writing differs from prose and the art of collaboration.