Zen of Graphics Programming 2nd Edition: Master the Art of Creating Fast PC Games and Graphics Applications
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About this book
Explains the PC graphics hardware to a very deep level and how it impacts code performance. Treats both 2-D and 3-D graphics and animation in great detail. Shows that graphics optimization is largely a right-brain process not simplyone of counting cycles and analyzing CPU execution speed. Provides tools and rationales for measuring performance of animated graphics. Provides examples of optimized graphics in both fundamental figures like lines circles and ellipses as well as elaborate 3-D objects composed of multiple polygons. Presents the industrys best and most-detailed coverage of BSP trees the cutting-edge algorithm that makes breathtaking real-time animated 3-D graphics possible!
